Fighting unarmed, the Martial Artist's main strength lies in special attacks, knowing how to cripple opponents by attacking their weak spots. Like others, they create and trade material goods. The Fixers move fastest of all and special armors make them the hardest to hit as well. Trader is the ultimate entrepreneur, getting more for less in every single transaction. The Bureaucrat brings order to the chaos. In a team situation, a Bureaucrat is therefore a natural leader. Limited weapon skills can lead to a bumpy ride when going solo, but in a team the Doctor really shines. After the False Profession nano stops running, there are no negative or positive consequences: equipped gear stays on, it is not debuffed in any way, and it cannot be re-equipped without a new FP. Fixer specializes in getting people what they need when they need it. Preferred weapon category: SMG Doing so enables them to use nanotechnology normally only available to other professions. Anarchy Online Universe is hosted by: Preferred weapon category: Pistol, Grenade Launchers, Shotguns, Martial Arts All Engineers learn to create powerful protective shields and the best Engineers can hack into satellites, and use them to teleport any member of the team to the Engineer's location. Preferred weapon category: 2 Handed Edged, When it comes to dishing out raw combat damage a Martial Artist outshines all other professions. Enforcers utilize this for the good of the team and rely largely on others to heal them. Agents focus on concealment and subterfuge skills and one of their special abilities is going undercover. By hacking into what is known as The Grid from anywhere in the world, Fixers can use it to transport themselves or their entire team in digital form around Rubi-Ka. A formidable opponent who specialises in close combat, the Keeper is especially proficient wielding two-handed edged weapons. Like others, they create and trade material goods. When chaos descends on the team in combat, its survival usually lies squarely on the Doctor's shoulders, so this profession is not for the faint-hearted. 1 Adventurer; 2 Agent; 3 Bureaucrat; 4 Doctor; 5 Enforcer; 6 Engineer; 7 Fixer; 8 Keeper (Shadowlands only) 9 Martial Artist; 10 Meta-Physicist; 11 Nano-Technician; 12 Shade (Shadowlands … Contents[show] Creating a Character The first step when playing Anarchy Online is to create a character. A profession in Anarchy Online is chosen by the player at the time of a character's creation. View; Edit; History; More; Languages; Professions. Website powered by Khuris CMS and phpBB © 2000, 2002, 2005, 2007 phpBB Group Preferred Breed: Solitus, http://wiki.aodb.us/index.php?title=Professions&oldid=45111. This profession's uniqueness lies in the ability to share life and diverse powers with nearby allies. Discuss various professions here. Perhaps most importantly, Soldiers are able to create strong damage absorption shields around themselves which make them partly invulnerable and even reflect some of the damage back to the attacker. They can manifest their emotions in the material world and eventually control multiple materialized entities and use them in combat. An Adventurer is an excellent healer, only truly rivaled by the Doctor.
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