Speak with Gaia and she tells you that you are able to morph into a different form. This game is a remake of Illusion of Gaia, released in Japan as Gaia Gensōki (ガイア幻想紀), [2], and in Europe and Australia as Illusion of Time. Illusion of Gaia, known in Europe and Australia as Illusion of Time, is an action role-playing game that was released for the Super Nintendo Entertainment System, in Japan on November 27, 1993, and in North America on September 1, 1994. In comparison, Soul Blazer sold 295,000 cartridges worldwide. For instance, the character "Will" was named "Tim," the character "Kara" was named "Karen" (one instance of this name remained in the released version), and so on. Explorers search for ancient ruins and their treasures and secrets. Illusion of Gaia is very visual when it comes to its story. It is later revealed that the comet is in fact an ancient weapon used during the last Blazer War, and has the power to change the shape of the world. They each have unique abilities, and certain areas are impassable without a specific character. Will returns from this trip with awakened psychic powers. Illusion of Gaia has no currency or equipment systems. Quite literally. Tim had many dreams where he heard strange voices. Like most RPGs, the game has only one difficulty setting. Game info/discussion at http://s.nesgui.de/ig | "Illusion of Gaia" (SNES), published by Nintendo, 1994 | Also known as "Gaia Gensōki" on the Super Famicom. Illusion of Gaia | Table of Contents | Walkthrough. Will can recover lost health within the Dark Spaces, and sometimes switch forms or gain abilities. The other characters that join Will are Princess Kara, a spoiled royal on the run from her increasingly cruel parents, and her pet pig Hamlet; Lilly, a member of the mysterious Itory tribe who has the power to transform herself into a dandelion puff at will and float amongst the winds; and Neil, a brilliant inventor responsible for the telescope, the camera, and the airplane, among others. It was rated the 186th best game made on a Nintendo System in Nintendo Power's Top 200 Games list. A pre-release English version of Illusion of Gaia has been leaked onto the Internet in the form of a "ROM" file. Each of these ruins hold a piece to the final puzzle, unveiled in the legendary Tower of Babel. Illusion of Gaia can be called the oddball of the Quintet “trilogy” of SNES action-RPGs. Using the comet for weapons created demons, which corrupted the comet into using evolution to … Illusion of Gaia, known in Europe and Australia as Illusion of Time, is an action role-playing game developed by Quintet for the Super Nintendo Entertainment System. Combat is fairly simple. Neil's parents are the driving force behind the Rolek company, which is also the driving force behind the World's slave trade. There are quite a few moments when the text dominates the game’s pacing, but, for the most part, Quintet makes smart use of its set pieces to weave a tale that’s centered around time. Nintendo released a bundle pack in America that, while supplies lasted, included a "one size fits all" T-Shirt that featured the logo, Freedan, and Shadow. At the climax, Will and Kara reach the Tower of Babel, where Will is revealed as the Dark Knight and Kara as the Light Knight. Japan [15], GamePro praised the game's puzzle-solving elements, effect-heavy graphics, eclectic soundtrack and gentle difficulty slope. Each of these ruins hold a piece to the final puzzle, unveiled at the top of the infamous Tower of Babel. Enemies reappear only when Will loses all his lives or leaves an area and returns. For Illusion of Gaia on the Super Nintendo, GameFAQs has 40 guides and walkthroughs. This pre-release version differed in presentation and translation from the final English-language version. ILLUSION OF GAIA : fan-remake DEMO v0.01. Illusion of Gaia is the story of Will, a young boy who lives in the town of South Cape. [citation needed], A pre-release, English-language version of Illusion of Gaia was leaked onto the World Wide Web in the form of a ROM file. Developer(s) Illusion of Gaia came to North America in 1994 and was sitting on store shelves by September, all ready to go to homes during the holiday season. It was developed by Quintet. Illusion of Time is the second game, before Terranigma but after Soul Blazer, in Quintet and Enix's 'unofficial' Gaia trilogy. [4], In Europe, the game was released as Illusion of Time in English, German, French and Spanish. Illusion of Gaia features only one playable character at any time - either Will, a boy who develops psychic powers after surviving a shipwreck during an exploratory expedition with his father, or his alter egos Freedan and Shadow. North America Many return with nothing, and some are simply never seen again. Bosses cannot be revisited. In the American release, the boss is a winged Babylonian statue with talons. Credits • Gallery. Illusion of Gaia has a simple and unusual growth system. The final scene is left ambiguous. All of Will's friends are depicted in what appears to be a modern-day school, implying that even if they forgot about their time together, they remained friends in the "real" world. Illusion of Gaia (ガイア幻想紀|Gaia Gensōki|lit. Included are Will's classmates and friends known collectively as the seaside gang: Lance, a bold, adventurous boy whose father was lost in the shipwreck that Will survived; Seth, a studious, bespectacled boy with a troubled home life; and Erik, a naїve boy that seems younger than the others, but has a courageous spirit. [3], It was released for the Super Nintendo Entertainment System, in Japan on November 27, 1993, and in North America on September 1, 1994. Moto Hagio, the influential manga artist, is credited with the character designs. The Chaos Comet is coming to destroy the world. The main character's name is Will in the final release of the American game, whereas in this Beta version, his name is Tim. It was developed by Quintet. Combat is relatively simple. Sequel to SoulBlazer 2, Illusion of Gaia brings us another epic story of this mysterious land. Nein danke! The two knights join to form Shadow and use the ancient statues to release the ultimate power, the firebird. In the final release of the game, the character who stalks Kara and Will on their journey is named The Jackal. Shadow arrives late in the game. It does not use experience points. A boy with uncanny psychic powers stumbles into a "Dark Space" where he meets a strange being called Gaia, who tells him that he must leave his home and save the world from a coming evil. [citation needed], Finally, Nintendo was not listed in the pre-release version's title credits. The comet arrives and appears as Dark Gaia. Enemies' health bars appear upon attacking, displaying as a series of red spheres that represent hit points. He must use his telekinetic powers to destroy a variety of monsters and solve challenging puzzles. Enix (Japan)Nintendo (Europe, North America) The game contains several real-world sites, such as Incan ruins, the Nazca Lines, Angkor Wat, the Great Wall of China and the Egyptian pyramids. The characters gain techniques as part of the story. While Illusion of Gaia has a large cast of characters, Will, Freedan and Shadow are the only playable characters in the game. JP: November 27, 1993NA: September 1, 1994EU: April 27, 1995 It appears that the prototype was developed before Nintendo of America decided to publish and market the game for the US region. Another noticeable difference are the name changes of most of the characters. Novelist Mariko Ohara worked on the story. The online magazine Hardcore Gaming 101 (published by GameSpy) has referred to Illusion of Gaia and a few other Quintet games as the Soul Blazer series, pointing a few common themes between the different titles. Will, the protagonist of the game, is the lone survivor of such an expedition. Illusion of Gaia (ガイア幻想紀 Gaia Gensōki?, lit. When Nintendo decided to be the US publisher, the title was changed and a logo was specifically redesigned to resemble the logo of Nintendo's popular Zelda game franchise. First and most apparent is that the prototype has a different title screen, based on the original Japanese one. Enix published the game in Japan, and Nintendo published it worldwide. Each has unique abilities, and certain areas are impassable without a specific character. Nintendo released a bundle pack in the United States that, while supplies lasted, included a "one size fits all" T-shirt that depicted the logo, Freedan, and Shadow. At the climax, Will and Kara reach the Tower of Babel, where it is then revealed that Will is the Dark Knight, and Kara is the Light Knight. The final US instruction booklet contains one picture of an early title screen, which still contains the characters at the bottom, but has the correct title. Quintet Of these, only the French version made significant changes, adding references to existing people or myths, such as Edgar Degas, Franz Kafka, Chrysaor and Nosferatu.[5]. "Records of the Illusion of Gaia"), known in Europe as Illusion of Time, is an action role-playing game that was released on September 1, 1994, for the Super NES (SNES). He accompanied his father, a famed explorer, on a sea journey to uncover the secrets of the Tower of Babel, but the explorers met with a mysterious disaster. All Styles. Illusion of Gaia was scored by Yasuhiro Kawasaki. The only side quest, finding all the Red Jewels, cannot be completed if the player fails to find some before advancing the story. - Abenteuerliche Alternativen – Seite 5 von 12", https://web.archive.org/web/20110131193655/http://www.terraearth.com/illusion-of-gaia/translations/, "1UP ! [12], Learn how and when to remove this template message, "ここは今までに発売されたクインテットのソフトを紹介するページです。ゲーム攻略に役に立つ情報も載せていますので、最近クインテットのゲームを始めた人、始める人はチェック!", "Zelda? They added that "the game, however, has sacrificed the central theme that gave the original Soulblazer [sic] (and ActRaiser before it) a distinct sense of direction and purpose—an impression that your good works have an ongoing impact on the game world. A number of powerful demons guard the priceless treasures of lost civilizations, while the human but power-mad King Edward and Queen Edwina contract Jackal, an assassin, to tail Will and Kara through their journeys. While returning to a cleared area will cause enemies to reappear, the bonuses for defeating them again do not. Somehow Will managed to make it back to his home town, but he doesn't remember how. A comet is approaching, and it will bring ill fortune to the world. It was developed by Quintet. Illusion of Gaia (ガイア幻想紀|Gaia Gensōki|lit. "Records of the Illusion of Gaia"), known in Europe as Illusion of Time, is an action-RPG video game that was released on September 1, 1994 for the Super NES. An example included the character "Jeweler Gem" being portrayed as more "sinister". The game contains several real-world sites, such as Incan ruins, the Nazca lines, Angkor Wat, the Great Wall of China, and Egyptian pyramids. You won’t find any shops or extra gear here and the game doesn’t need it. The characters gain techniques as part of the story. The spirits of Will's parents tell Will and Kara that the world will return to normal and that neither of them will preserve any memories of the adventure. Later it is revealed that they are replaced by members of the Moon Tribe. The American release simply identifies the building as a school and replaces a cross with a statue. "Records of the Illusion of Gaia"), known in Europe and Australia as Illusion of Time, is an action role-playing game that was released on September 1, 1994, for the Super NES. The developers used the port of the game to "tidy up" the boss, because they were dissatisfied with the bird-snake hybrid used in the original release. Publisher(s) Freedan, for example, does noticeably more damage, and has a longer reach than Will. It features small sprites of the main characters running on the surface of the comet. Illusion of Gaia is set in a partially historical but mostly fantasy-based version of Earth. Saddened by that fact, Will and Kara join one last time as Shadow to return to Earth. Will, the protagonist of the game, is a survivor of one such ill-fated expedition. The characters gain techniques as part of the story. Will in a prayer. Somehow Will made it back to his hometown, but he does not remember how. Kara is Karen, and some of the other children have different names. In the leaked prototype, the title is given as Soul Blazer: Illusion of Gaia. As a Nintendo-published title in the U.S., the game received special attention in Nintendo Power magazine and additional merchandise was sold in the Super Power Supplies catalog for subscribers. Illusion of Gaia is a game about discovery. Action RPG I am unsure of how (or even if) the games in the series are connected, but Illusion of Gaia works fine as a standalone RPG. Illusion of Gaia is set in a partially historical but mostly fantasy-based version of Earth. Genre(s) The spirits of Will's parents inform them that the world will return to normal and that no one will conserve any memories of the adventure. He is called to go on a journey around the world to gather six Mystic Statues by a force called Gaia. However, a large group of non-player characters accompany Will from region to region. This page was last edited on 9 April 2021, at 06:14. Illusion Of Gaia ISO file is available in the USA version at our library. Instead, when the player defeats all enemies in a room, Will receives a jewel that confers a permanent increase in attack, defense, or health power. As he travels, Will gains the ability to change into two other forms, each with special powers: Freedan, a dark knight, and Shadow, a solid form of energy. There are also a few script errors in this game, and some of the script is even changed, making some of the characters more sinister, such as the Jeweler Gem. Illusion of Gaia is a 1993 action role-playing game published by Square Enix and Nintendo. ... you never know quite what's coming next, and that's the best thing that could be said about an RPG". During the age of exploration, a young man named Will is separated from his father. Originally, was released for the Super Nintendo Entertainment System, in Japan on November 27, 1993, and in North America on September 1, 1994. Composer(s) Illusion of Gaia was scored by Yasuhiro Kawasaki. Characters share the same health and defense scores, but have different levels of strength. Illusion of Gaia is a game featured in Game Theory. Illusion of Gaia is set in a version of Earth that is partially historical but mostly fantasy-based.The game contains several real-world sites, such as Incan ruins, the Nazca Lines, Angkor Wat, the Great Wall of China and the Egyptian pyramids.Each of these ruins hold a piece to the final puzzle, unveiled in the legendary Tower of Babel. Illusion of Gaia There is only one healing item (herbs), and only a small number of those in the game. Will's friends are depicted in what appears to be a modern-day school, implying that even if they forgot about their time together, they remained friends in the "real" world. The Let's Play Archive Illusion of Gaia by ddegenha Stand infront of the statue and you will be transformed into Freedan. Red Jewel #2. Illusion of Gaia,[a] known in Europe and Australia as Illusion of Time, is an action role-playing game developed by Quintet for the Super Nintendo Entertainment System. In the Japanese release, speaking with the priest would cause him to lead. It's been one year since the last battle at the Tower of Babel where you lost your father and other close friends. In the Japanese version, the boss is simply a giant bird. Saddened by that fact, Will and Kara join one last time to form Shadow to return to Earth. Illusion Of Gaia file size - 1.6MB is absolutely safe because was tested by virustotal.com. Christopher Columbus is mentioned. Unlike most RPGs, time is a constant presence in Illusion of Gaia. Unlike most rpgs towns only serve to shepherd you to the next location. Freedan's techniques are more combat-oriented. While it doesn't have any fancy roman numerals to denote its lineage, Illusion of Gaia is the second game of the loosely connected Soul Blazer trilogy of games, developed by Quintet and published by Enix. Release Date(s) However, many non-player characters accompany Will from region to region. The Tribe themselves, are encountered numerous times throughout the journey, being living shadows that lost their corporeal forms after being subject to the comet's light. Saving is accomplished at 'Dark Spaces' located throughout each level -- including areas without enemies, such as Will's hometown. The two knights join to form Shadow and use the ancient statues to release the ultimate power, the firebird. If Will dies with 100 or more points, the player resumes play at the start of the current stage instead of losing outright. When an enemy is killed, it may leave behind a gold sphere worth some number of life points. A comet is approaching, and it will bring ill fortune to the world. While returning to a cleared area will cause enemies to reappear, the bonuses for defeating them again do not. The pre-release version portrayed small sprites of the game's main characters running on the surface of a comet. Illusion of Gaia, known in Europe and Australia as Illusion of Time, is an action role-playing game that was released for the Super Nintendo Entertainment System on November 27, 1993. Shadow arrives late in the game, but he is such a powerful character that Freedan becomes basically obsolete with Shadow's arrival. In the leaked prototype, the title was presented as SoulBlazer: Illusion of GAIA. Later the comet is revealed to be an ancient weapon from the last Blazer War, and has the power to change the shape of the world. Will's techniques are all based on reaching new areas with incidental combat applications. However, in this build of the game, his name is The Black Panther. They each have unique abilities, and certain areas are impassable without a specific character. Will and his friends travel the world and collect artifacts known as Mystic Statues. On the other hand, Illusion of Gaia enjoys a sense of worldliness that Soulblazer [sic] didn't have. Quintet reported that Illusion of Gaia sold 200,000 copies in Japan, 300,000 copies in North America, and 150,000 copies in Europe,[14] adding up to 650,000 cartridges sold worldwide. Collecting 100 of these allows you to restart closer to where you died with all enemies still defeated. Will and his friends face many enemies in their journey to uncover the secret of the Tower of Babel - both those who protect the clues to the mystery, and those who seek its power for themselves. Accomplished at 'Dark Spaces ' located throughout illusion of Gaia Cape: Search the left side the! 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